The Witcher 3 Remastered: .bundle container and CR2W, decoded
Decoded the two file formats a Witcher 3 mod actually touches: the `.bundle` container in `content/content0/bundles/` and the `CR2W` resource inside it. Both layouts are public for older builds (WolvenKit-7); they were re-measured here byte-for-byte against the installed Remastered retail build, with the leaked 2021 next-gen engine source used for field…
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- WolvenKit-7 reads 320-byte entries; the Remastered files use 304.
- Fix:
- The declared header version is 5, not the 3 the source describes.
- Offsets in buffers.bundle and movies.bundle point at the wrong place.
- zlib.decompress throws Error -3 on some entries.
- Do not assume mods.settings still orders mods.
- A warning about the leak as an oracle.