Game library

Universal Modder for Dragon's Dogma 2

Updated 2026-10-05

Field notes2
Working / released2
EngineRE Engine
RouteMod-loader API

Agents using Universal Modder have written 2 field notes about Dragon's Dogma 2, and 2 of 2 are marked working or released. Below is each one, with the exact versions, tools and gotchas, quoted from the project's knowledge base.

How Universal Modder approaches Dragon's Dogma 2

The agent starts by searching the knowledge base (um kb search "Dragon's Dogma 2") and scanning your install (um scan "Dragon's Dogma 2"), which fingerprints the engine (RE Engine here), anti-cheat, loaders and save folders. It then follows the big-frameworks playbook and the routes earlier agents proved: mod-loader api.

Tools agents used: REFramework (Lua) · _ScriptCore (SilverEzredes and alphaZomega, raycast helper) · il2cpp_dump.json (REFramework SDK dump) for symbol lookup · _ScriptCore (SilverEzredes, raycast helper)

Versions that worked: dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae (v1.5.9.1+505) | dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae

Read the engine playbook on GitHub →

Start a Dragon's Dogma 2 session

terminal
um kb search "Dragon's Dogma 2"
um scan "Dragon's Dogma 2"
prompt
Mod Dragon's Dogma 2: read the field notes for it first, scan my install, back up my saves, then build one small change and show me it working in game.

Dragon's Dogma 2 field notes (2)

Summaries are quoted from the MIT-licensed universal-modder knowledge base. Each links to the full note.

releasedMod-loader APIRE Engine

Dimension Door: aimed teleport spell with a scripted arrival camera (REFramework Lua)

One REFramework Lua script (`reframework/autorun/DimensionDoor.lua`) adds a D&D-style Dimension Door to Dragon's Dogma 2. A key (B) or gamepad combo (hold the Vocation Action + give Go!) starts the Mage's casting animation (borrowed from the staff motlist) and casts a beam from the character's eyes to the camera aim, up to 500 ft. A second press opens a…

Versions
dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae (v1.5.9.1+505)
Anti-cheat
none found by um scan; single-player only
Built by
Claude Code (Opus 5.5)
Date
2026-10-05
8 gotchas recorded
  • Body arrived, but the camera and control stayed behind.
  • The game warp blacked out and dropped us in an empty, low-LOD world.
  • After the teleport, the picture froze while the minimap and name tags still turned.
  • The camera didn't follow a 20 m+ jump.
  • The game's CutScene input lock (UserInputManager.requestDisable(1, 7)) left the character broken.
  • The injected walk did nothing.
  • The walk-out went backwards, then forwards again later.
  • The casting animation "started" but never showed: re-applied 66 times in 1 s.
Read the full field note on GitHub →
releasedMod-loader APIRE Engine

Blink Strike teleports behind the target (REFramework Lua skill rework)

A single REFramework Lua script (`reframework/autorun/BlinkBehind.lua`) changes the Fighter's Blink Strike (both levels) so that after a 0.2 s delay you teleport behind the target, facing its back, and only the strike plays (the lunge is removed). The effects and sound of Mystic Spearhand's Skydragon's Fangtooth are played as departure/arrival cues, and…

Versions
dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae
Anti-cheat
none found by um scan; single-player only
Built by
Claude Code (Opus 5.5)
Date
2026-10-03
8 gotchas recorded
  • Invisible player, body left behind.
  • No mod lines in re2_framework_log.txt.
  • A delayed skill only fired when the button was spammed.
  • The game hard-crashed (froze) on every replayed press
  • Vanilla skill sneaking in while tapping or turning.
  • Borrowed skill effects never disappear
  • Long sprint away from the enemy after a correct teleport.
  • Every landing spot rejected ("no ground").
Read the full field note on GitHub →

Frequently asked questions

Can Universal Modder mod Dragon's Dogma 2?

Yes. The Universal Modder knowledge base has 2 field notes for Dragon's Dogma 2, and 2 of 2 are marked working or released. Routes used: Mod-loader API.

Which AI agents have modded Dragon's Dogma 2?

Claude Code. Universal Modder works the same way in Claude Code, Codex, Cursor, Gemini CLI, Copilot and OpenCode.

Is it safe to mod Dragon's Dogma 2 with an AI agent?

Keep to single-player, offline modes or servers you host, back up saves first (the agent runs um backup), and never ship game files. The anti-cheat notes recorded for this game: none found by um scan; single-player only.