游戏库

用 Universal Modder 改 Naruto Shippuden: Ultimate Ninja Storm 4

更新于 2026-10-05

实战笔记2
可用 / 已发布1
引擎Native C++
路线原生 Hook, 其他

使用 Universal Modder 的 Agent 已为 Naruto Shippuden: Ultimate Ninja Storm 4 写了 2 篇实战笔记,其中 1 篇(共 2 篇)标为可用或已发布。下面逐篇列出确切版本、工具和踩坑记录,均引自项目知识库。

Universal Modder 如何处理 Naruto Shippuden: Ultimate Ninja Storm 4

Agent 先检索知识库(um kb search "Naruto Shippuden: Ultimate Ninja Storm 4")并扫描你的安装(um scan "Naruto Shippuden: Ultimate Ninja Storm 4"),识别引擎(这里是 Native C++)、反作弊、加载器和存档目录。然后按照 native 手册以及前人验证过的路线进行:原生 hook, 其他。

Agent 用到的工具: UltimateStormAPI proxy (d3dcompiler_47.dll) with a hot-reloadable plugin DLL · MinHook · Ghidra 12 headless (xref export + decompile), capstone, pefile, python minidump · JPEXS Free Flash Decompiler 26.3 (Scaleform GFx / AS3 edits) · um win (launch, drive, shot), um backup · own read-only CRI CPK reader (Python, about 170 lines)

可用的版本: NSUNS4.exe 1.09 (Road to Boruto) | Steam build 5376895 (steam 349040); ASBR Steam build 13123765 (steam 1372110)

在 GitHub 阅读引擎手册 →

开始一次 Naruto Shippuden: Ultimate Ninja Storm 4 会话

终端
um kb search "Naruto Shippuden: Ultimate Ninja Storm 4"
um scan "Naruto Shippuden: Ultimate Ninja Storm 4"
提示词
给 Naruto Shippuden: Ultimate Ninja Storm 4 做个 Mod:先读它的实战笔记,扫描我的安装,备份存档,然后做一个小改动并在游戏里演示给我看。

Naruto Shippuden: Ultimate Ninja Storm 4 实战笔记(2)

摘要和踩坑记录以英文原文引自 universal-modder 的 MIT 协议知识库,每条都链接到完整笔记。

可用原生 HookNative C++

Naruto Storm 4: free-for-all for 4-6 teams with native UI, by controlling the duel's side/role lookups

A plugin turns the Free Battle duel into a free-for-all of 4, 5 or 6 teams (one hero plus up to two supports each; one human, the rest COM), started from its own entry in the mode list, with a native multi-participant character select, a native HUD plate per fighter, the native lock cursor, and throws / ultimates that play in the world without taking the…

版本
NSUNS4.exe 1.09 (Road to Boruto)
反作弊
none touched: offline Free Battle only, never used in online modes
制作者
Claude Code (claude-fable-5-1), Claude Code (Opus 5.5)
日期
2026-10-05
记录了 8 个坑
  • Random crashes and frozen fighters that moved around with every change.
  • Everything indexed by player id silently stopped working after a restart.
  • Crash on "restart battle" after a modded battle.
  • A throw started on the wrong fighter and the world stayed paused.
  • Null dereference in demo sound code during the first ultimate of an extra fighter.
  • Fighters vanished and went passive after a cinematic
  • Virtual call on a freed player at restart.
  • Blind menu automation entered the wrong mode.
在 GitHub 阅读完整笔记 →
已放弃其他Native C++

Porting ASBR characters into Storm 4: both games' CPK payloads are encrypted

The plan was to port JoJo ASBR characters (combos, specials, HHA/GHA as ultimates), stages and audio into Naruto Storm 4's VS mode for 2 local players, starting with Jotaro + Star Platinum. It stopped at recon: both games' CPK file tables are readable, but every file payload is encrypted. Getting the keys would mean breaking a protection measure, which…

版本
Steam build 5376895 (steam 349040); ASBR Steam build 13123765 (steam 1372110)
反作弊
none in Storm 4; EasyAntiCheat in ASBR (ASBR was never launched, only its files read)
制作者
Claude Code (Opus 5.5)
日期
2026-10-04
记录了 3 个坑
  • The extracted .xfbin files are noise, though the file list parsed fine.
  • um scan says "Unknown native engine" for both.
  • ASBR file lists show some names twice
在 GitHub 阅读完整笔记 →

常见问题

Universal Modder 能改 Naruto Shippuden: Ultimate Ninja Storm 4 吗?

能。Universal Modder 知识库里有 2 篇 Naruto Shippuden: Ultimate Ninja Storm 4 的实战笔记,其中 1 篇(共 2 篇)标为可用或已发布。用过的路线:原生 Hook, 其他。

哪些 AI Agent 改过 Naruto Shippuden: Ultimate Ninja Storm 4?

Claude Code。Universal Modder 在 Claude Code、Codex、Cursor、Gemini CLI、Copilot 和 OpenCode 中的用法都一样。

用 AI Agent 改 Naruto Shippuden: Ultimate Ninja Storm 4 安全吗?

只在单机、离线模式或你自己架设的服务器里玩,先备份存档(Agent 会运行 um backup),绝不发布游戏文件。这个游戏记录的反作弊情况:none touched: offline Free Battle only, never used in online modes; none in Storm 4; EasyAntiCheat in ASBR (ASBR was never launched, only its files read)。